Shoppink Game

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In this game, player is given a list of things. He then must carry the trolley to search for the things, just like normal shopping. However, there's some challenges such as time limit, wet floor or banana skin all over the place (player can slip).

Difficulties for developing:

  • very many models
  • very large map

Might be more feasible to implement. This is just first draft.


Contents

Game Overview

You are asked by mom to buy a few things. Hence, you go to nearest supermarket UnFairPrice. Here, you can shop cheaper compared to other markets. However, this supermarket is strange. The object can be found randomly in any place possible. And you can only spend a limited time here .....

Game Control

1st person / 3rd person cam.

Objective

To get more than 70% of the objects listed within time limit.

Game Play

  • you can pick item by standing next to it / by clicking (depending on how hard the implementation)
  • you will find difficulties, might be banana skin. If you step on these hazardous things, you will fall and will be stunned for few moments.
  • Might give some money at the beginning of the level, user will use this money to buy the things from the list. This money could also be used to buy some power ups.


There will be several levels. On each level user will be given a new shopping list.

To spice up the things, there will be some obstruction during the shopping. As the player advances through the game, the number of challenges will rise and will be harder as well.

Player will also be able to buy some power ups or items at the beginning of the level. The money used is shared for items and shopping. So they should not spent all the money on the items.

There might be similar items at the shop, however with different prices, e.g. fuji apple and shanghai apple.

Multiple mode can be added as well. Such as the normal mode (adventure), time limit, 2 players, versus mode, etc.


@ not all might be implemented, as we are limited by the time constraint

Difficulties (for us)

  • finding as much objects as possible, unrelated ones such as guns and grenades are acceptable and make games funnier =)


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Freddy 05:08, 20 January 2009 (UTC)

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